Frequently asked
Questions, answered straight
If yours is not here, ask in the Discord — an admin will give you a written answer, usually within a few hours.
Nothing. Entry is free and there is no cap on the number of teams — the $100 is winner takes all, funded by us rather than by entry fees.
No. Solo, duo and trio are all allowed, and there are no separate brackets — everyone plays the same server and appears on the same leaderboard. A solo entry is harder, not disqualified.
Because one of the entry requirements is 100+ hours in Rust, and Steam only reports playtime for public profiles. If yours is private we cannot read your hours, so registration stops and asks you to change the setting and sign in again.
Steam profile → Edit Profile → Privacy Settings. Set My profile and Game details to Public, and untick “Always keep my total playtime private”. That last tickbox is the one people miss. Steam can take a minute to apply it.
Whoever creates the team is the captain and gets a six-character invite code. Team-mates sign in with Steam, link Discord, then either type the code or follow the invite link, which fills it in for them. A code never contains 0, O, 1 or I.
Time held inside the Red Zone, kills, successful raids, and taking down the Bradley at Launch Site or the patrol helicopter. A raid only counts when you break the enemy's main tool cupboard — doors and outer walls do not. Deaths hurt your K/D. Everything is tracked live for the whole session.
No. Team-kills, raiding your own base, and feeding points between team-mates all score nothing — and that applies to informal teams too, because the tracking records who actually plays together.
No, and it is an instant disqualification. You cannot play with unregistered players during the tournament, you cannot switch teams, and you cannot form alliances with other teams. Every team involved goes, not just the player who did it.
One hour before the start, so 09:00 on the day. After that nobody joins, leaves or switches teams — doing so during the tournament disqualifies every team involved.
Sunday at 10:00 Sydney is a map reset only — blueprints carry over, and this is the wipe the tournament runs on. Tuesday at 15:00 Sydney is the full map and blueprint reset. That means you have from Tuesday to Sunday to grind blueprints and keep them for the tournament.
You are removed and the prize claim is void. No cheating, scripting or exploits, and admin decisions are final.
Yes. You cannot create or join a team without linking it. Match calls, disputes and server details all happen there, and linking also puts you into the Stingray Discord automatically so there is nothing else to find.
Yes, and it is worth doing. Blueprints only reset on the Tuesday wipe, and the Sunday tournament wipe is map-only — so anything you unlock between Tuesday and Sunday is still yours when the clock starts.
The Discord. Match calls, disputes and server details all happen there, which is why linking Discord is part of registering.